Skip to main navigation menu Skip to main content Skip to site footer

Conference paper

Vol. 15 (2024): XV Congreso Internacional Ideice

Innovating the Primary Educational Process through Learning Objects

DOI
https://doi.org/10.47554/cii.vol15.2024.pp295-301
Submitted
September 7, 2024
Published
2025-08-31

Abstract

The innovative project consisted of a practice in which learning objects (OAs) created in the Exelearning authoring tool were applied. Aimed at students in the second cycle of the Primary Level, specifically 4th. and 6th. degree. The selected schools were José María Ramírez, from Educational District 06-06 and José de Jesús Germoso, from 08-03. A diagnosis was carried out in order to identify the conditions of access to technological devices by students and the contents in which students required greater reinforcement. For this, an interview was applied to the teachers of the grades in question. This diagnosis was the starting point for the creation of OAs. 14 AOs were created, which included multimedia resources (videos, images, text) and interactive activities; each one has a didactic guide, which guides its use. The academic areas for which the project was directed were Spanish Language and Social Sciences. Once created, these were implemented in specific contexts and their relevance was subsequently evaluated. It is concluded that the application of OA was successful in terms of student participation, interest and learning effectiveness.

References

Cardeño, J., Muñoz, L., Ortiz, H., & Alzate, N. (2017). La incidencia de los objetos de aprendizaje interactivos en el aprendizaje de las matemáticas básicas, en Colombia. Trilogía Ciencia Tecnología Sociedad, 9(16), 63-84.

Glasserman, L., Mortera, F., & Ramírez, M. (2013). Caracterizando recursos educativos abiertos (REA) y objetos de aprendizaje (OA) que fomentan un aprendizaje activo en los alumnos de primaria. Tecnológico de Monterrey. https://goo.su/VlA1T

Gómez, M. A. (2012). Objetos de aprendizaje: Definición, clasificación y aplicaciones en educación. Editorial Universitaria.

Guacaneme-Mahecha, M., Zambrano-Izquierdo, D., & Gómez-Zeremeño, M. G. (2016). Apropiación tecnológica de los profesores: el uso de recursos educativos abiertos. Educ.Educ., 19(1), 105-117. https://doi.org/10.5294/edu.2016.19.1.6

Marín, M., & Sánchez, M. (2021). Objetos de aprendizaje en la educación digital: Innovaciones y prácticas actuales. Journal of Educational Technology, 25(4), 45-60.

Mier López, H. (2015). Instrumento para la evaluación de objetos de aprendizaje utilizados en ambientes virtuales. No Solo Usabilidad, 14. http://www.nosolousabilidad.com/articulos/objetos_aprendizaje.htm

Ministerio de Educación de la República Dominicana. (2023). Adecuación curricular. Nivel secundario. https://r.issu.edu.do/b

Montesino Hoyos, J. (2020). Objeto virtual de aprendizaje como estrategia de enseñanza del lenguaje de programación [Tesis de especialidad, Universidad de Libertadores]. https://r.issu.edu.do/FdB

Parra, D. (2022). Creación de objetos virtuales de aprendizaje para el desarrollo de competencias tecnológicas y el aprendizaje del inglés como lengua extranjera. Íkala, Revista de Lenguaje y Cultura, 27(2). https://doi.org/10.17533/udea.ikala.v27n2a14

Pérez, J., & Martínez, A. (2021). Exelearning: A tool for creating interactive learning materials. Journal of Educational Technology & Society, 24(1), 115-126.

Svensson, V. (2018). Los objetos de aprendizaje como problema epistemológico. https://r.issu.edu.do/Seh